StarCraft enhanced on its predecessor Warcraft II, which featured two really identical playable factions, by introducing asymmetry between the units and systems accessible to its a few races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered while in the lesser-recognised 1996 SSI release War Wind. The unit https://shane8w3c6.look4blog.com/68734941/starcraft-an-overview